Post by Neliel on Nov 28, 2012 22:52:38 GMT -5
Rank Perks
Ranks Perks are special bonuses granted to certain groups based on their affiliation. Most are helpful and consist of techniques only accessible to those within the labeled branch.
Gotei 13 Rank Perks
Division 1 Perk
Pyramid Barrier-
The user is capable of conjuring a large green barrier in the shape pyramid able to cover an area up to 50 meters, protecting all individuals within its given radius. The pyramid barrier can withstand up to 300 Reiryoku/Power and lasts up to three posts.
Division 2 Perk
Muffle-
Through special training, all sound can be muted around the user, leading to complete silence. This includes noise created from footsteps, Shunpo, Shikai, Bankai, but does not include the usage of Kido incantations or release phrases.
Division 3 Perk
Jigokucho:
Able to conjure a small black butterfly made of reishi, implanting either acquired intel or instructions within the small insect. Sending the butterfly to a specific destination, it may then deliver the message upon coming into contact with the target's skin, implanting the user's message into the brain of the recipients. The recipients may also implant their own intel into the hell butterfly by voice, and then return it back to Division 3. May create up to 15 Hell butterflies at any given time.
Division 4 Perk
Chiyudo:
The members of Division 4 have complete access to any Chiyudo listed under Kido.
Division 5 Perk
Hermetics
Reiryoku costs for Kido spells are halved for members of the Fifth Division. Until the reiryoku cost matches the reiryoku of the practitioner, the spell will be cast at the user's current reiryoku level.
Division 6 Perk
Soul Binding:
Upon touching the target's wrists, a pair of handcuffs will form. The handcuffs absorb any reiryoku used by the target and prevent them from utilizing anything that uses reiryoku, including suppressing all reiatsu, preventing Kido and the activation of abilities..Lasts for two posts.
Division 7 Perk
Draining Shackles:
Upon touching the target's wrists, a pair of handcuffs will form. The handcuffs drain all vitality from the target and prevent them from utilizing anything that requires force, including suppressing all physical vitality, lowering the Power stat by 60. Lasts for two posts.
Division 8 Perk
Reinforcements:
May introduce a blank unseated Shinigami NPC into the area with basic stats of 50. The NPC is only capable of performing Kido up to 10, and has only basic offensive and defensive capabilities. The Control remains under Division 8, unless the NPC is killed or dispatched. May call up to five unseated shinigami at any time, but can only utilize up to five in a single thread.
Division 9 Perk
Sworn Secrecy-
By placing two fingers onto someone's throat, the user may apply their reiryoku in a unique way. By restricting the vocal chords, the user is capable of muting the target. This prevents them from speaking, and in turn may prevent the release phrase of a zanpaktou or Kido incantations if the target isn't skilled enough with the two. The effect wears off after five posts.
Division 10 Perk
World Tying Rite:
May summon a Senkai gate to travel to either Soul Society or the Living World. On a lesser degree, may summon the same gate to travel anywhere within Soul Society at a moment's notice. May even open a Senkai Gate to Hueco Mundo with approval.
Division 11 Perk
Battle High:
The user is capable of shrugging of any pain while in a fight. Due to the overwhelming amount of adrenaline flowing through them, they become impervious to pain, even though their bodies will still suffer damage.
Division 12 Perk
Intricate Design:
When creating a custom item, the item will now cost half the price it normally would. In addition, any Shinigami faction item can be made free of cost with initiation of creation thread once a month.
Division 13 Perk
World Tying Rite:
May summon a Senkai gate to travel to either Soul Society or the Living World. On a lesser degree, may summon the same gate to travel anywhere within Soul Society at a moment's notice. May even open a Senkai Gate to Hueco Mundo with approval.
Kido Corps Perk
Kōjutsu Eishō
By reciting a Kido incantation after it is cast, the effect can then be increased in potency. For Bakuda, this increases the strength of the spell 1.5. For Hadou, the spell is increased 1.5 times in attack power and then gains 1.5 the coverage area.
Ranks Perks are special bonuses granted to certain groups based on their affiliation. Most are helpful and consist of techniques only accessible to those within the labeled branch.
Gotei 13 Rank Perks
Division 1 Perk
Pyramid Barrier-
The user is capable of conjuring a large green barrier in the shape pyramid able to cover an area up to 50 meters, protecting all individuals within its given radius. The pyramid barrier can withstand up to 300 Reiryoku/Power and lasts up to three posts.
Division 2 Perk
Muffle-
Through special training, all sound can be muted around the user, leading to complete silence. This includes noise created from footsteps, Shunpo, Shikai, Bankai, but does not include the usage of Kido incantations or release phrases.
Division 3 Perk
Jigokucho:
Able to conjure a small black butterfly made of reishi, implanting either acquired intel or instructions within the small insect. Sending the butterfly to a specific destination, it may then deliver the message upon coming into contact with the target's skin, implanting the user's message into the brain of the recipients. The recipients may also implant their own intel into the hell butterfly by voice, and then return it back to Division 3. May create up to 15 Hell butterflies at any given time.
Division 4 Perk
Chiyudo:
The members of Division 4 have complete access to any Chiyudo listed under Kido.
Division 5 Perk
Hermetics
Reiryoku costs for Kido spells are halved for members of the Fifth Division. Until the reiryoku cost matches the reiryoku of the practitioner, the spell will be cast at the user's current reiryoku level.
Division 6 Perk
Soul Binding:
Upon touching the target's wrists, a pair of handcuffs will form. The handcuffs absorb any reiryoku used by the target and prevent them from utilizing anything that uses reiryoku, including suppressing all reiatsu, preventing Kido and the activation of abilities..Lasts for two posts.
Division 7 Perk
Draining Shackles:
Upon touching the target's wrists, a pair of handcuffs will form. The handcuffs drain all vitality from the target and prevent them from utilizing anything that requires force, including suppressing all physical vitality, lowering the Power stat by 60. Lasts for two posts.
Division 8 Perk
Reinforcements:
May introduce a blank unseated Shinigami NPC into the area with basic stats of 50. The NPC is only capable of performing Kido up to 10, and has only basic offensive and defensive capabilities. The Control remains under Division 8, unless the NPC is killed or dispatched. May call up to five unseated shinigami at any time, but can only utilize up to five in a single thread.
Division 9 Perk
Sworn Secrecy-
By placing two fingers onto someone's throat, the user may apply their reiryoku in a unique way. By restricting the vocal chords, the user is capable of muting the target. This prevents them from speaking, and in turn may prevent the release phrase of a zanpaktou or Kido incantations if the target isn't skilled enough with the two. The effect wears off after five posts.
Division 10 Perk
World Tying Rite:
May summon a Senkai gate to travel to either Soul Society or the Living World. On a lesser degree, may summon the same gate to travel anywhere within Soul Society at a moment's notice. May even open a Senkai Gate to Hueco Mundo with approval.
Division 11 Perk
Battle High:
The user is capable of shrugging of any pain while in a fight. Due to the overwhelming amount of adrenaline flowing through them, they become impervious to pain, even though their bodies will still suffer damage.
Division 12 Perk
Intricate Design:
When creating a custom item, the item will now cost half the price it normally would. In addition, any Shinigami faction item can be made free of cost with initiation of creation thread once a month.
Division 13 Perk
World Tying Rite:
May summon a Senkai gate to travel to either Soul Society or the Living World. On a lesser degree, may summon the same gate to travel anywhere within Soul Society at a moment's notice. May even open a Senkai Gate to Hueco Mundo with approval.
Kido Corps Perk
Kōjutsu Eishō
By reciting a Kido incantation after it is cast, the effect can then be increased in potency. For Bakuda, this increases the strength of the spell 1.5. For Hadou, the spell is increased 1.5 times in attack power and then gains 1.5 the coverage area.